CENTURY LXII
The Gtöt-Brenia Sixth War ends
Just nearly after 30 years since the last conception, Alicia is born to Bonnen and Odderfor from the Ostias family. And sooner, rather than later, Blanca and Fabbon Ilmide conceive their first child and name him Höstra. Even though a supposed curse had befallen Brenia, a small little village in the territories of the wizard fellowship, no more pregnancies are soon to be heard of. Thus, Alicia and Höstra grow together as the only children in the village, always the former excelling the latter both intellectually and socially, always unintentionally tantalizing Höstra’s resentment towards her.
Adamant, Alicia’s good sense of friendship leads them both upon a small journey through the outskirts of Brenia, where the known bottomless precipice marks the difference between the Conqueror and Wizard fellowships. And Höstra, finally getting a chance to step-up, throws Alicia into the opening.
Not a handful of days had since passed, when the God and creator of it all emerges from behind the mountains, and for a strange reason, much to his convenience, chooses Höstra from among the peoples to represent his voice and will.

General Information
HEART FORTH, ALICIA is a Platform Adventure with some RPG elements. A wizard girl finds herself betrayed by her only friend and tries to discover the source of his hatred.
The game has the following characteristics:
-Original graphics
-Fluid animations
-A solid engine
-Original music (or pseudo-original :p)
-Semi-non-linear gameplay
-An involving story
-7 magical powers at Alicia’s hand
-Over 10 special abilities
-Four offensive elemental fairies.
-Over 8 areas divided into around 15 sections each.
-A night and day cycle which lets special events take place.
-More than 15 secret moves, skills, upgrades and features not mentioned here.
Credits
The graphics, coding, story, sounds and minor music is done by Alonso Martin.