HFA updates
HFA’s progressing very nicely. The overworld map is kind of getting too big, but for now, at least, it’s very pleasant to create each of the rooms–I can add personal touches, lighting effects, etc. I’m already half into the meadows, half into the underground caverns and half into the forest. I’m very carefully trying to make a smooth difficulty curve, so the first rooms almost consist of exploration. The enemies in the game give experience and are sometimes aggressive, sometimes passive (which means they don’t attack you unless you do first). I promise I will show you a gameplay trailer in the next update =).

One Response to “”

  1. Alex Gordon Says:

    А боле подробнее пояснить нельзя?…

    I’m already half into the meadows, half into the underground caverns and half into the forest. I’m very carefully trying […….