HFA is still being worked on. I didn’t want to update until I had something to show, but alas, time does not give. I still receive nice and encouraging comments about the game, which is always nice :)

About the status of the game, I decided to restart level design from a scratch; the engine was a bit unstable when special conditions came forth; I’m also planning on adding a map system and redoing the cutscene system. I’m wondering about the day/night system; I might remove it because, as of yet, it hasn’t much use. Anyway, I will update sooner or later with more stuff to show. Thanks for reading.