Gameplay Video
Here’s an early gameplay video of a friend playing HFA:
Mind you, things might change a bit in the final game. I’ll soon show the official trailer, you’ll like it =)
Update: Since the issue has been mentioned a couple of times, the reason Alicia takes a while to kill the mushroom is because it’s level is higher than hers. When she reaches it, she’ll be able to kill it in 3 or less hits.
HFA updates
HFA’s progressing very nicely. The overworld map is kind of getting too big, but for now, at least, it’s very pleasant to create each of the rooms–I can add personal touches, lighting effects, etc. I’m already half into the meadows, half into the underground caverns and half into the forest. I’m very carefully trying to make a smooth difficulty curve, so the first rooms almost consist of exploration. The enemies in the game give experience and are sometimes aggressive, sometimes passive (which means they don’t attack you unless you do first). I promise I will show you a gameplay trailer in the next update =).